Documentation & Reference
Official documentation, reference materials, and technical specifications for Fallout 4 modding.
Table of Contents
Reference Materials
This section contains official documentation, API references, and technical specifications for all aspects of Fallout 4 modding.
Official Bethesda Documentation
Comprehensive official documentation from Bethesda for all modding tools and systems.
Creation Kit Documentation
- Creation Kit Wiki
- Object Reference Guide
- Quest Creation Documentation
- World Space Editing Guide
- NPC and Actor Documentation
Papyrus Scripting Reference
- Papyrus Language Reference
- Function Library Documentation
- Event System Reference
- Property and Variable Types
- Best Practices Guide
File Format Documentation
Technical specifications for all file formats used in Fallout 4 modding.
Game File Formats
- .esm/.esp: Plugin file format specification
- .nif: NetImmerse/Gamebryo mesh format
- .dds: DirectDraw Surface texture format
- .bsa: Bethesda Archive format
- .hkx: Havok animation format
Archive Formats
- BSA Archive Structure
- BA2 Archive Format (Fallout 4)
- Archive2 Tool Documentation
- Compression Methods
API References
Complete API documentation for Papyrus scripting and Creation Kit functions.
Papyrus API
- Core Game Functions
- Actor and Object References
- Quest and Event Systems
- UI and Menu Functions
- Utility and Math Functions
Creation Kit API
- Object Creation Functions
- Property Modification Methods
- Form and Reference Management
- Editor-Specific Functions
Technical Specifications
Performance guidelines and technical limits for Fallout 4 modding.
Performance Guidelines
- Memory Usage Limits
- Script Performance Optimization
- Texture Size Recommendations
- Polygon Count Guidelines
- LOD (Level of Detail) Requirements
Compatibility Standards
- Form ID Management
- Load Order Requirements
- Dependency Management
- Version Compatibility
- Platform-Specific Considerations
Community Documentation
Community-created guides and tool documentation for Fallout 4 modding.
Community Guides
- Modding Best Practices
- Troubleshooting Guides
- Performance Optimization
- Asset Creation Workflows
- Quality Assurance Checklists
Tool Documentation
- xEdit/FO4Edit Documentation
- NifSkope User Guide
- BodySlide Documentation
- Mod Organizer 2 Guide
- Archive2 Tool Reference
Development Resources
SDKs, tools, and resources for advanced mod development.
SDK and Tools
- Creation Kit SDK
- Papyrus Compiler
- Archive2 Command Line Tools
- NifTools Suite
- Third-Party Development Tools
Debugging and Testing
- Papyrus Debugging Tools
- Performance Profiling
- Memory Leak Detection
- Automated Testing Frameworks
- Quality Assurance Tools
Version History
Track changes and updates across Fallout 4 and modding tools.
Game Updates
- Fallout 4 Version History
- Creation Kit Updates
- Script Extender Versions
- Breaking Changes Log
- Migration Guides
Next Steps
Continue your modding journey with these related topics.
Essential Tools
Learn about other essential modding tools
- Mod Organizer 2 - Mod management
- xEdit - Record editing
- Creation Kit - Content creation
Learn More
Explore advanced modding topics
- Tutorials - Step-by-step guides
- Communities - Get help and share
- General Guides - Best practices