Creating Patches
Learn how to create compatibility patches to make multiple mods work together seamlessly.
Creating a New Patch
- Right-click in the file tree
- Select "Add" to create a new plugin
- Name your patch (e.g., "MyCompatibilityPatch.esp")
- Choose the appropriate master files
Copy as Override
- Right-click on a conflicting record
- Select "Copy as Override into..."
- Choose your patch file
- Edit the values as needed
Manual Editing
- Open the record in your patch
- Modify conflicting values
- Add or remove entries as needed
- Save your changes
Saving Patches
- Use Ctrl+S to save your patch
- Place patches at the end of load order
- Test thoroughly in-game
- Keep backups of working patches
Patch Naming Convention
Use descriptive names for your patches: ModA_ModB_Compatibility.esp or MyLoadOrder_Patch.esp